Jeff,
Deja vu all over again... see below (Chrome translated from German)
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So on multiple request here now a little digression to DIY audio analysis:
The audio tracks (or videos with audio track) must be local. Various websites allow the download of Youtube content as an MP4 file. Audacity can read MP4 if the FFMPEG library is installed.
The default representation of Audacity as a waveform is not appropriate, we switch to the spectrogram view. It will then display a waterfall chart in which the time history will be shown from left to right, the low frequencies below, the high ones above. The color expresses the energy that has this frequency in the spectrum, the color scheme can be adjusted.
The resolution of the diagram can be changed, but a higher resolution on the frequency axis degrades the resolution on the time axis and vice versa. A "window size" of 8192 "rectangle" is a good compromise for our purposes. If you want to concentrate on the engine noise and tire squeals, etc. does not want to see, then you should represent the section from 100Hz to 600Hz.
Now you can see lines to every vehicle. There are always several, because no "sound" consists of only one frequency. Rather, the two-, three-, four-fold, etc. of the frequency can be seen. They are only * integer * multiples. How do you know which line is the fundamental frequency? Well, if you see lines at 200Hz, 300Hz and 400Hz, then 200Hz can not be the fundamental frequency, because 300Hz is not an integer multiple. The fundamental frequency is often also the lowest strong frequency (note: in addition to the frequency of the exhaust valves, an engine also produces slightly weaker noises due to the crankshaft revolutions and even weaker ones due to the camshaft). In addition, you can exclude nonsensical variants, if, for example, more than 9000 / min result or visibly forced driving <4000 / min.
Here is a small gallery, what you can see there:
A 911 RSR accelerates and switches to the Rettifilo chicane.
https://youtu.be/-I5lwezLlls#t=2m07s
A "GT4" luptens because of Power Oversteer in Adenauer Forest. Even the tire squeal can be seen as an area above 800Hz.
https://youtu.be/uoIrIyIDOGU#t=36s
Doppler effect (the gentle downswing at 1:16) at the outset of Parabolica with fast passing of a GT2.
https://youtu.be/hbqkZ7IDSqo#t=1m13s
Basically, you have to take into account the Doppler effect when the car approaches or moves very quickly. One sees the effect also with the 911RSR picture, it looks so, as if the later switching operations take place at lower speed --- the effect comes off however by the increasing distance speed. When driving past without luffing / braking / shifting, you can roughly take the average, here about 330Hz. For slower driving by, the error is not so great because of the unknown speed, at any rate this error does not make a 6-cylinder a 4-cylinder.
I could not hear a GT4 or Spyder with more than 200Hz in any video so far. Corresponds to 6000 cylinders with 4 cylinders. With a 6-Ender that would be only 4000 / min, as they would be quite underertourig on the way.
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